SFML community forums
Bindings - other languages => DotNet => Topic started by: Haikarainen on February 12, 2012, 06:05:59 pm
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I'm basically a newborn when it comes to .net / visual studio etc. and I'm having problems both running the precompiled samples as well as using the .NET-binding in Visual Studio 10.
The samples just simply crash at startup, every single one of them. And for the using them; I try to add them to my toolbar but it complains about not having components in it that can be added to the toolbar. Haven't found a single guide on the subject.
Can anyone point me in the right direction plx?
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The samples just simply crash at startup, every single one of them
Any error message?
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Started debugging them now, just extracted and launched from samples/bin directly.
First it didn't find the sfml assemblies, so I copied ./lib and ./extlib contents into the ./samples/bin, and now it complains about:
Could not load file or assembly 'Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef' or one of its dependencies. The system cannot find the file specified.
Sadly there is almost 0 documentation on how to get this running. Any info on why I cant just add the dll's to the toolbar in visual designer?
Using Visual Studio 10, language of choice is C#
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If you don't plan to use OpenGL then don't bother with the OpenGL samples, which requires Tao. Tao is outdated and might be hard to find -- well, in fact I have no idea, I wrote the sample a long time ago.
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If you don't plan to use OpenGL then don't bother with the OpenGL samples, which requires Tao. Tao is outdated and might be hard to find -- well, in fact I have no idea, I wrote the sample a long time ago.
Complains even on the window sample :/ Do you use Tao internally?
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No. Since it's a binding, SFML is the only thing that I need to use internally.
It complains on what (for the window sample)?
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No. Since it's a binding, SFML is the only thing that I need to use internally.
It complains on what (for the window sample)?
Tao
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Hmm sorry, the window sample is about OpenGL too, so it also uses Tao :D