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General => SFML projects => Topic started by: spacechase0 on March 30, 2012, 10:55:26 pm

Title: Tower Defense
Post by: spacechase0 on March 30, 2012, 10:55:26 pm
Since it's "technically" in a playable state now, I thought I'd go ahead and post this. :P

I've been working on this for a little over a week and a half. I've been using SFML and SFGUI, and once it's further along, I might use Thor for particles.

(http://spacechase0.com/wp-content/uploads/2012/03/td13.png)
The black rotating squares are damage-over-time effects.

Obviously it still has a long way to go. Here's a couple of the things I want to do:

I have no idea what I'll do with it once I finish. :P

Download (0.08):
Windows (http://games.spacechase0.com/files/2012/03/TowerDefense_0.08.zip)
I'll add Linux/Mac once it's more playable.

Website: Tower Defense (http://games.spacechase0.com/tower-defense/)
Title: Re: Tower Defense
Post by: Tank on March 31, 2012, 10:40:40 am
Looks nice and clean!

Are you going to make a little website for it? We'd add it as a "projects using SFGUI" entry at sfgui.sfml-dev.de -- if you like.

Waiting for the Linux build to be able to play it. :)
Title: Re: Tower Defense
Post by: spacechase0 on March 31, 2012, 03:39:08 pm
Thanks. :)

I'll probably add it somewhere on my site once I get a few more towers implemented.

Updated the images in the first post. It has tower selection/upgrading, and enemy health bars.
Title: Re: Tower Defense
Post by: Tank on April 01, 2012, 05:49:51 pm
Alright. Drop me a line when you do it so I can add it on our website.