SFML community forums
General => SFML projects => Topic started by: Nybble on May 16, 2012, 09:50:46 pm
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Hello there every one,
I just wanted to share this with you, it is an engine I am working on right now, well actually I had worked on a very similar one before with SDL, but it was not nearly as good as this one is right now. I had to code everything from scratch after trying to switch from SDL to SFML and after getting a lot headaches I finally decided to just do it from scratch and I'm glad I did.
This is a simple 2d engine with basic collision detections ( bounding box, but I added my own things to make it really precise), tile maps, scrolling camera etc. Right now I'm in the process of creating enemy classes etc, I also use my own tile map editor, I will show a video of that soon, and I will be releasing the map editor + source code soon.
By the way, great job on such an awesome library Laurent.
Video 1:
http://www.youtube.com/watch?v=ilrNtiyafy8
Video 2:
http://www.youtube.com/watch?v=xUBVQm7KpPM
Video3:
http://www.youtube.com/watch?v=oPs5rrGb1ls
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Looks good so far, is the library open source?
Also, are you making an engine specifically for platformers?
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It is generally for plat former but you can use it for more than that, I can easily make an rpg with no problem, I will be releasing it when it is nearly complete, and when I get rid of most bugs ( soon ), I will be releasing the tile map editor first and it will be open source obviously.
There is a third video now, showing enemies at work.
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Really, looks good.
Open source is better.
When you finish the project? You have any idea?
Goodbye!