SFML community forums
Help => Window => Topic started by: xylr117z4 on October 21, 2012, 03:00:03 am
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so I've been messing around with sfml 2.0 because I've seen it has a lot of features I could use for a program I'm working on.
I've come apon a question though, does the RenderWindow not count as a Window?
The reason I ask is that my program isn't properly updating the state of the joystick unless I use Joystick::update();
On the Documentation is says this only needs to be used if you don't currently have a window...
it should be included in the documentation of sf::Joystick that Update only needs to be used if there is no event loop... which I'm only missing due to testing 2.0.
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It's explained in the tutorial (which I forgot to re-upload after updating it) ;D
The doc says you need a window, not an event loop, but you can't have a window without an even loop (as explained in the window tutorial) so it's in fact equivalent.