Hello.
Am doing this
int main()
{
sf::Music audio;
return 0;
}
Process returned -2147418113 <0x8000FFFF> execution time : 0.100s
Press any key to continue.
I had huge program and was commenting out peace by peace until i stumbled on this.
Why is declaring sf::Music giving me error ? i also tried downloading latest snapshot build and also build my own with cmake and MinGW for codeblocks and am still getting this error, why is that?
Also what can i do to fix this?
Am coming from a post on gamedev.net if you need more info http://www.gamedev.net/topic/635055-sfml-application-on-exit-dosent-return-0/
EDIT::
I just tried reproducing error with VisualStudio2010 Express and i was unable.
The error occurs with CodeBlocks10.05 using GCC/MinGW.
Any tips how to fix it on codeblocks?