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Messages - hobbyProgrammer

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General / Getting SFML program to work
« on: February 05, 2016, 08:10:39 pm »
Although I followed as best I could the convoluted setup procedure to use SFML and Code::Blocks I was unable to get the demo code in the tutorial to compile. Seeking help in the Beginners C++ forum,
http://www.cplusplus.com/forum/beginner/183826/
I was unable to resolve the issue as the "help" was even more confusing.
Anyway what is wrong with the tutorial even if I understood to do all these extra things to make it work?
I ended up downloading an the older version SFML 2.0 and tried to use the SFML projects icon with this result,

It had a different set of items,
sfml-graphics-s-d
sfml-window-s-d
sfml-system-s-d
sfml-main-d
Which wouldn't compile so I changed them to,
sfml-graphics
sfml-window
sfml-system
sfml-main
When the program compiled and ran it gave a console screen with a pop up error window,
"The procedure entry point_gxx_personality_v0 could not be located in the dynamic link library libstdc++-6.dll"
Which was of no help as it didn't say what to do about it which is the problem with all these error messages.
I had chosen SFML_STATIC so it makes no sense to me.

Is it the SFML team or Code::Blocks team that make these automatic project things?

I have no trouble creating Console based programs. That all works fine without all this complexity.

Thank you for any suggestions.


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