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Messages - chronotrigger21

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Graphics / Re: Displaying non-ascii chars - sf::Font and sf::Text
« on: April 14, 2016, 03:19:40 pm »
Ah! Indeed it wasn't my code at all. The font I was trying to use did not contain those glyphs. I switched to Courier New for now, and all my box-drawing glyphs are showing up correctly.

I would really prefer to use a perfectly square font though... however I'm having a hard time finding one that contains all the box-drawing characters. It seems that most fonts I download only contain the Ascii characters and maybe a few special latin characters. Oh well!

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Graphics / Displaying non-ascii chars - sf::Font and sf::Text
« on: April 14, 2016, 04:58:49 am »
I want to display non-Ascii characters. (specifically box-drawing characters for a roguelike game - my renderWindow will basically look like a console/terminal to the user; I'm just using SFML behind the scenes because it gives me so much more power)

But I just get boxes or question marks if I try to use a non-ascii character. I have spent hours upon hours poring over every scrap of documentation - sf::Font, sf::Text, Uint32, L"string", wstring, sf::string, ASCII codes, unicode strings... but all I seem to be accomplishing is exasperating myself.

All I want to do is draw some boxes with text! :)  Any advice pointing me in the right direction would be immensely appreciated.

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