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Messages - Firefly

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1
Window / Multiple Windows
« on: February 22, 2010, 11:11:19 pm »
Yes that is what I meant. I will have a DX renderer and an OGL renderer, or whatever else - it uses an API independent plugin system.

But anyway, apparently with some hacks I can get the HWND's? If I end up going down the track of supporting dual monitors then I might give it a go.

Thanks.

2
Window / Multiple Windows
« on: February 22, 2010, 05:25:14 am »
Because I am creating a cross-platform engine and don't want to handle the window creation myself. Therefore I'd need access to the HWND's to send to my DX renderer, etc.

3
Window / Multiple Windows
« on: February 19, 2010, 02:59:36 am »
I'm wondering if SFML can handle the creation of two or more windows?

I need to create two windows and thus get two window handles (HWND) so that I can pass these to my DirectX renderer which uses them to setup SwapChains for multi-monitor/window rendering.

It isn't possible with SDL, but I'm *hoping* it can be done with SFML.

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