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Messages - herpderp

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Graphics / Rendering 2D tiled map
« on: August 03, 2018, 05:40:35 pm »
Hi, I started making a project to render a map using SFML from a tiled map editor map file. Quite simple really, the best way I have read is rendering the map as a single image of tiles that is stored in cache. However, when I attempt to render this image I get errors saying that SFML can't render an image larger than 1024x1024. How do I bypass this?

I don't wish to render my map tile by tile as it is way less efficient,

Thanks in advance.

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