Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - td123

Pages: [1]
1
Graphics / failed to draw sprites stored in a class.
« on: June 18, 2011, 06:48:59 pm »
Just to state this if it wasn't clear, the image was never drawn to the screen.

2
Graphics / failed to draw sprites stored in a class.
« on: June 18, 2011, 06:33:30 pm »
Quote from: "Laurent"
The Valgrind output is ok, don't worry about it.

The debugger output would be more helpful ;)

Quote
I'm using sfml2.

Which revision?


on archlinux, sfml 1.99.git20110616-1 which is just a snapshot taken on the date in the version

after putting a breakpoint on the draw function, I did the following:
I don't understand why titleSprite is an incomplete type.

print gamevars
$1 = {titleSprite = <incomplete type>, titleImage = {<sf::Resource<sf::Image>> = {myObservers = {_M_t = {
          _M_impl = {<std::allocator<std::_Rb_tree_node<sf::ResourcePtr<sf::Image>*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<sf::ResourcePtr<sf::Image>*> >> = {<No data fields>}, <No data fields>},
            _M_key_compare = {<std::binary_function<sf::ResourcePtr<sf::Image>*, sf::ResourcePtr<sf::Image>*, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red,
              _M_parent = 0xc70270, _M_left = 0xc70270, _M_right = 0xc70270}, _M_node_count = 1}}}, myMutex = {<sf::NonCopyable> = {<No data fields>},
        myMutexImpl = 0x604110}}, <sf::GlResource> = {<No data fields>}, myWidth = 320, myHeight = 200, myTextureWidth = 320, myTextureHeight = 200, myTexture = 1, myIsSmooth = false,
    myPixels = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
        _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7ffff7f76010 "", _M_finish = 0x7ffff7fb4810 "",
          _M_end_of_storage = 0x7ffff7fb4810 ""}}, <No data fields>}, myTextureUpdated = false, myArrayUpdated = true, myPixelsFlipped = false}}

3
Graphics / failed to draw sprites stored in a class.
« on: June 18, 2011, 04:50:01 pm »
I can't seem to figure out what should be a simple example.
I'm using sfml2.
Running the following code will return 1 in the bash prompt.

Code: [Select]

#include <SFML/Graphics.hpp>

class GameVars {
public:
GameVars() {
titleImage.LoadFromFile("title.png");

titleSprite.SetImage(titleImage);
titleSprite.SetPosition(0,0);
}

sf::Sprite titleSprite;
sf::Image titleImage;
};

int main() {
GameVars gamevars;

sf::RenderWindow window(sf::VideoMode(320, 200), "tppxx");

while(window.IsOpened()) {
// process events
sf::Event event;
while(window.PollEvent(event)) {
// close window
if(event.Type == sf::Event::Closed) {
// close the window
window.Close();
}
}

// clear screen
window.Clear();

window.Draw(gamevars.titleSprite);

// update window
window.Display();
}

return EXIT_SUCCESS;
}


it immediately returns 1, and running it through valgrind produces:

==10707== Conditional jump or move depends on uninitialised value(s)
==10707==    at 0x4E543DE: sf::Renderer::SetShader(sf::Shader const*) (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x4E553EB: sf::RenderTarget::Draw(sf::Drawable const&) (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x401583: main (in /home/tom/The-Puzzle-Pits/tppxx/test)
==10707==
==10707== Conditional jump or move depends on uninitialised value(s)
==10707==    at 0x4E54229: sf::Renderer::SetBlendMode(sf::Blend::Mode) (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x4E3BC82: sf::Drawable::Draw(sf::RenderTarget&, sf::Renderer&) const (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x4E553F9: sf::RenderTarget::Draw(sf::Drawable const&) (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x401583: main (in /home/tom/The-Puzzle-Pits/tppxx/test)
==10707==
==10707== Conditional jump or move depends on uninitialised value(s)
==10707==    at 0x4E5432E: sf::Renderer::SetTexture(sf::Image const*) (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x4E58CB1: sf::Sprite::Render(sf::RenderTarget&, sf::Renderer&) const (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x4E553F9: sf::RenderTarget::Draw(sf::Drawable const&) (in /usr/lib/libsfml-graphics.so.2.0)
==10707==    by 0x401583: main (in /home/tom/The-Puzzle-Pits/tppxx/test)

Pages: [1]
anything