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Messages - maliklund87

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1
General / Program doesn't start (using CodeBlocks)
« on: July 27, 2011, 09:49:01 am »
Thanks for reply :)

I get errors no matter what I try to use from SFML. The complete list is below (minus directory):

undefined reference to `_imp___ZN2sf9VideoModeC1Ejjj'
undefined reference to '_imp___ZN2sf12RenderWindowC1ENS_9VideoModeERKSsmRKNS_14WindowSettingsE
undefined reference to `_imp___ZN2sf5ImageC1Ev'
undefined reference to `_imp___ZN2sf12RenderWindowD1Ev'
undefined reference to `_imp___ZN2sf5Image12LoadFromFileERKSs'
undefined reference to `_imp___ZN2sf5Image9SetSmoothEb'
undefined reference to `_imp___ZN2sf5ColorC1Ehhhh'
undefined reference to `_imp___ZN2sf6SpriteC1ERKNS_5ImageERKNS_7Vector2IfEES7_fRKNS_5ColorE'
undefined reference to `_imp___ZN2sf8Drawable11SetPositionEff'
undefined reference to `_imp___ZN2sf8Drawable8SetScaleEff'
undefined reference to `_imp___ZN2sf6Window5CloseEv'
undefined reference to `_imp___ZN2sf6Window5CloseEv'
undefined reference to `_imp___ZN2sf6Window8GetEventERNS_5EventE'
undefined reference to `_imp___ZN2sf5ColorC1Ehhhh'
undefined reference to `_imp___ZN2sf12RenderTarget5ClearERKNS_5ColorE'
undefined reference to `_imp___ZN2sf12RenderTarget4DrawERKNS_8DrawableE'
undefined reference to `_imp___ZN2sf6Window7DisplayEv'
undefined reference to `_imp___ZNK2sf6Window8IsOpenedEv'
undefined reference to `_imp___ZN2sf5ImageD1Ev'
undefined reference to `_imp___ZN2sf5ImageD1Ev'
undefined reference to `_imp___ZN2sf12RenderWindowD1Ev'
undefined reference to `_imp___ZN2sf12RenderWindowD1Ev'

Sprite.hpp:
undefined reference to `_imp___ZTVN2sf6SpriteE'
undefined reference to `_imp___ZN2sf8DrawableD2Ev'
undefined reference to `_imp___ZN2sf8DrawableD2Ev'

2
General / Program doesn't start (using CodeBlocks)
« on: July 27, 2011, 12:19:48 am »
@OniLink10
Yes, you're right. I hadn't thought about that. Thank you.

Though, now I get some undefined reference-errors (are those related to the compiler or to the linker settings?) and I can't see what I'm doing differently from the tutorial :?

My code is just supposed to display a sprite in a RenderWindow. Am I right in assuming I then need to link to -lsfml-graphics-s-d, -lsfml-window-s-d and -lsfml-system-s-d?

Would you mind explaining what the difference is between using the static and the dynamic versions of the library?

3
General / Program doesn't start (using CodeBlocks)
« on: July 26, 2011, 03:14:24 pm »
I do actually have an ATI card, but I've had it throughout my SFML-tinkering and I've had code working before.

I have two projects, each with nearly identical code, and the program starts fine with one project but won't start in the other. o.O

4
General / Program doesn't start (using CodeBlocks)
« on: July 26, 2011, 02:52:31 pm »
Hi

I'm new to C++ and I'm having a hard time getting to grips with compilers and linkers and whatnot (I have been programming in Java for a few years).

I have had SFML up and running, but I just started a new project and now my programs won't start up at all. It compiles without issues, but when I start the program the cmd-prompt appears and nothing happens.

I tried putting a cout at the beginning of the main-method but that isn't even run.

Anyone knows what's going on?

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