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General / Level editor
« on: August 19, 2013, 08:10:50 am »
Hi all, I'm trying to make my own level editor for a 2d platformer but it is becoming super time consuming. Adding all the features is taking forever. I don't want to use Tiled because I've already incorporated saving/loading using the boost serialization library. From what I see tiled saves level data into xml format. Is there any easy or easier way to go about level design? If you look at any 2d side scroller there must have been a ton of work that went into the level editor. I would think there is an easy way to do this sort of thing.