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General discussions / Dynamic lights on SFML, is it possible?
« on: February 13, 2014, 03:07:29 am »
Hello everybody!
As I mentioned in other post, I'm starting a new game dev career and I'm using SFML as main library. So I have a question, is it possible to use dynamic lights on SFML? As an example, I want to have a light bulb that turns on and of and lights all around, even the main character, how is that possible? Is there some documentation for that? do I need another library such as D3D or OpenGL for that? It will be a 2D game of course.
Thanks so much!
As I mentioned in other post, I'm starting a new game dev career and I'm using SFML as main library. So I have a question, is it possible to use dynamic lights on SFML? As an example, I want to have a light bulb that turns on and of and lights all around, even the main character, how is that possible? Is there some documentation for that? do I need another library such as D3D or OpenGL for that? It will be a 2D game of course.
Thanks so much!