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Topics - NiGhMa

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General / Static linking
« on: October 08, 2017, 12:25:47 pm »
Hi,

I've got a strange behavior with static linking. My little game works fine but when I try to link SFML libraries I get an error closing my game. An Access Violation Memory when it tries to delete a unique_ptr I have in my ResourceManager.

Any clue why? Can I fix it?

Here's my github : https://github.com/NiGhMa/Asteroid

PS: For the moment I link dynamically the SFML libraries


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