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Topics - Drex

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General / Best practice, for using delta time with objects ?
« on: June 21, 2023, 03:27:04 pm »
Hello guys,

Just a quick question.....

Is it better to have, one clock object, in say, the game class, and pass that to all other objects ?

or, should every object, have its own clock for delta time ?

I think, the clock per object approach, would be more accurate.....

Thanks.


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