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Graphics / How expensive are sprites?
« on: May 31, 2024, 02:25:43 pm »
Dear Community,
I’m running my code on a mac osx machine. I’m trying to understand the details behind sprites. I wanted to know the following:
Please let me know if there are links on the internals for SFML sprites if they exist (advanced info)
Thanking you in advance.
I’m running my code on a mac osx machine. I’m trying to understand the details behind sprites. I wanted to know the following:
- Are sprites stored on the GPU (ie all he details about the graphical icon)?
- How do you judge whether you have too many sprites?
- Is there context switching that takes place with spite data stored on the GPU? Is it switching in and out from the CPU if there isn’t enough capacity?
Please let me know if there are links on the internals for SFML sprites if they exist (advanced info)
Thanking you in advance.