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General / Awesome library
« on: December 24, 2010, 06:45:20 pm »
I wanted to thank all those developers who created the sfml library.
The only problem I had was I couldn't get static libraries to work but even thats not a big deal.
Its wicked fast compared to the other libraries out there.
As a test I made a simple game to demonstrate framerate differences between the different graphic libraries I tested.
These tests were done on a Windows XP box with a really old nvidia video card.
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Python and Pygame = 20 to 30 FPS
C++ and SDL = 30 to 50 FPS
C++ and DirectX = 60 to 100 FPS
C++ and SFML = 800 to 1000 FPS
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I don't understand how SFML could unleash the raw power from my video card while the other libraries I tested couldn't. I didn't even know my video card could do so much until I found SFML.
On my laptop however I can only get 300 to 400 FPS using SFML but its got an old Intel GMA onboard graphics so thats no surprise.
I will most certainly recommend this library to anyone else who wishes to program games in C++.
The only problem I had was I couldn't get static libraries to work but even thats not a big deal.
Its wicked fast compared to the other libraries out there.
As a test I made a simple game to demonstrate framerate differences between the different graphic libraries I tested.
These tests were done on a Windows XP box with a really old nvidia video card.
------------------------------------------
Python and Pygame = 20 to 30 FPS
C++ and SDL = 30 to 50 FPS
C++ and DirectX = 60 to 100 FPS
C++ and SFML = 800 to 1000 FPS
------------------------------------------
I don't understand how SFML could unleash the raw power from my video card while the other libraries I tested couldn't. I didn't even know my video card could do so much until I found SFML.
On my laptop however I can only get 300 to 400 FPS using SFML but its got an old Intel GMA onboard graphics so thats no surprise.
I will most certainly recommend this library to anyone else who wishes to program games in C++.