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SFML projects / A Box2D x SFML proof of concept
« on: July 17, 2011, 03:14:17 pm »
Hello there. Months ago I tried to explore SDL and SFML. At last, I've implemented a game using the lastest SFML 2 snapshot:D . The physics engine is Box2D. The game is only a tech demo at the moment:
I would like to thank the SFML team. The library is powerful and easy to use. (Yeah, and it's using cmake!) And I would also like to thank Haze, the creator of cosmoscroll for his concept of sprite animation mechanism.
Really sorry that the game is a bit "political".
Thanks again.
I would like to thank the SFML team. The library is powerful and easy to use. (Yeah, and it's using cmake!) And I would also like to thank Haze, the creator of cosmoscroll for his concept of sprite animation mechanism.
Really sorry that the game is a bit "political".
Thanks again.