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Topics - zeruel

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Graphics / VertexArray Question
« on: March 02, 2012, 06:15:56 pm »
I've been going through the new graphics API and I'm confused about something.

I'm trying to figure out why we can't modify the vertices in a VertexArray. I see we can read them just fine but what if we want to move the texture coordinates or transform them?

Am I just missing something or is this really not possible?

EDIT: Nevermind, I just found the answer in another thread. Sorry about that.  :oops:

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