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Topics - powf

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Graphics / Quick Texture questions
« on: January 09, 2013, 09:39:43 pm »
If I make two (or more) texture objects from the same file, do they point to the same texture data? If not, is it recommended to try to make them do so to avoid wasting memory?

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General / SFML on Visual Studio 2012
« on: November 28, 2012, 02:46:34 am »
I had a long post written up, but then my computer crashed. So I'll be (relatively) concise; I'm trying to build the SFML library so I can include it in a VS2012 project:

1. I built SFML using CMake. However, when I tried "Nmake makefiles" (as my 'generator') it gave me an error. So then I tried 'Visual Studio 2011" (it has no 2012?) and it configured/generated successfully. Is this right?

2. I opened SFML.sln and built it (my only previous experience with building was with simple .exe files). It seems that a few .dll files were generated. If I did step 1 correctly, which files should I include? My lib folder (looking in the same directory as the .sln file is in) is empty with the exception of a Debug folder with many files in it and an 'include' folder doesn't even exist in the directory.

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