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Topics - Ferdows

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System / ElapsedTime on 2.0RC?
« on: November 30, 2012, 07:58:09 am »
Hey I'm new to C++ and SFML and I started a couple days ago on 1.6 but since I've been on the forums everyone says to use 2.0 so I decided to switch. Anyways, on 1.6, to get elapsed frame Time you can call

float elapsedTime = window.GetFrameTime();

But that function on longer exists on 2.0, and I haven't been able to find in the documentation. Where can I get the equivalent of this function for 2.0? Thanks in advance for any help.

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