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General / Re: SFML books - reading order?
« on: December 29, 2019, 04:59:22 am »
I suggest reading SFML Game Development ONLY, and none of the others. I unfortunately read SFML Essentials first back when I was a C++ novice and encountered many problems because of the singleton resource manager the author used. I skimmed through Blueprints (did not buy it) and I remember thinking that the code in that book was a mess. I'm not familiar with SFML Game Development By Example.
SFML Game Development is all you need to learn SFML with the best coding practices.
SFML Game Development is all you need to learn SFML with the best coding practices.