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Graphics / Re: Tilemap collision with player
« on: December 19, 2013, 02:13:34 am »
I have basically the same doubts as etixpp. how do i get from the tilemap, suggested in the tutorial, the information i need for collision detection? would i need to create floatrects in for loop? how would that work?
I'm a beginner when it comes to programming, but I really want to try.
I'm a beginner when it comes to programming, but I really want to try.