Here is an exe of my first serious project, obviously using SFML
the link(748.69 kB)
http://www.megaupload.com/?d=SVXK2A31If i may compare, the gameplay is going to be similar with Battlefield game series(usage of classes, vehicles, also some special abilities etc.)
I know it has bugs and doesn't look like game yet, so i need some help:
1)First, i'd like to ask about pathfinding, what algorithm is the best for such type of game?
2)Second, i'd like to ask about collisions, i've made my own rectangle-to-rectangle collision detection, but i'd like to have something more advanced, i've heared about Box2D and Cmake, could anyone tell me a little more about them?
Thanks in Advance =)