Hmm, are you sure you compiled in debug ? The call stack should at least start from a SFML function.
Hi Laurent,
yes, I compiled in debug mode.
Unfortunately, I don't know how to collect the data you need.
As I said, my debugger is printf(). Maybe someone else familiar with
Code::Blocks' debugging system could instruct me, the C::B manual is
of no help.
In debug mode of C::B there is a window called "Call stack". I posted the information yesterday, just the call to wglChoosePixelFormat () (C:\WINDOWS\system32\opengl32.dll)
The "Current stack frame" gives:
Stack level 0, frame at 0x22f4cc:
eip = 0x5f14680b in wglChoosePixelFormat; saved eip 0x0
called by frame at 0x22f4d0
Arglist at 0x22f4c4, args:
Locals at 0x22f4c4, Previous frame's sp is 0x22f4cc
Saved registers:
eip at 0x22f4c8
"Loaded libraries" says:
From To Syms Read Shared Object Library
0x7c911000 0x7c9c5e84 Yes C:\WINDOWS\system32\ntdll.dll
0x7c801000 0x7c907c80 Yes C:\WINDOWS\system32\kernel32.dll
0x77be1000 0x77c37d74 Yes C:\WINDOWS\system32\msvcrt.dll
0x674c1000 0x676835c4 Yes C:\WINDOWS\system32\sfml-graphics-d.dll
0x67981000 0x679dd784 Yes C:\WINDOWS\system32\sfml-system-d.dll
0x6af41000 0x6af9c72c Yes C:\WINDOWS\system32\sfml-window-d.dll
0x77ef1000 0x77f38880 Yes C:\WINDOWS\system32\gdi32.dll
0x7e361000 0x7e3f0de4 Yes C:\WINDOWS\system32\user32.dll
0x5f0d1000 0x5f19bed4 Yes C:\WINDOWS\system32\opengl32.dll
0x77da1000 0x77e49aec Yes C:\WINDOWS\system32\advapi32.dll
0x77e51000 0x77ee1494 Yes C:\WINDOWS\system32\rpcrt4.dll
0x77fc1000 0x77fd0884 Yes C:\WINDOWS\system32\secur32.dll
0x68fc1000 0x68fdf918 Yes C:\WINDOWS\system32\glu32.dll
0x736d1000 0x7371a0cc Yes C:\WINDOWS\system32\ddraw.dll
0x73b31000 0x73b350c4 Yes C:\WINDOWS\system32\dciman32.dll
0x76af1000 0x76b1d8b4 Yes C:\WINDOWS\system32\winmm.dll
0x76331000 0x7634cc6c Yes C:\WINDOWS\system32\imm32.dll
0x72211000 0x7223a75a Yes C:\WINDOWS\system32\dinput.dll
0x68d91000 0x68d98128 Yes C:\WINDOWS\system32\hid.dll
0x778f1000 0x779e35a8 Yes C:\WINDOWS\system32\setupapi.dll
0x76bf1000 0x76c1d4c8 Yes C:\WINDOWS\system32\wintrust.dll
0x77a51000 0x77ae5fa0 Yes C:\WINDOWS\system32\crypt32.dll
0x77af1000 0x77b0125c Yes C:\WINDOWS\system32\msasn1.dll
0x76c51000 0x76c77054 Yes C:\WINDOWS\system32\imagehlp.dll
0x746a1000 0x746ebc4c Yes C:\WINDOWS\system32\msctf.dll
0x10001000 0x10028b74 Yes C:\Programme\ScanSoft\OmniPageSE2.0\OpHookSE2.dll
0x774b1000 0x775ec0d4 Yes C:\WINDOWS\system32\ole32.dll
0x770f1000 0x7717a414 Yes C:\WINDOWS\system32\oleaut32.dll
0x77bd1000 0x77bd7300 Yes C:\WINDOWS\system32\version.dll
0x75251000 0x7527dba0 Yes C:\WINDOWS\system32\msctfime.ime
From loaded libraries you can see the debug-dlls were used.
Any hints?
Yours - Sven