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Graphics / Re: texture with VertexArray
« on: June 05, 2017, 11:08:45 pm »
Hapax,
Thanks, I fixed my earlier post.
Not sure what you mean by "it only represents a single colour from that
texture". Does it only applies 1 color to 1 Point?
My array of Points is declared as sf::VertexArray edges; but I don't see
any way to assign texture coordinates to "edges".
jerryd
Thanks, I fixed my earlier post.
Not sure what you mean by "it only represents a single colour from that
texture". Does it only applies 1 color to 1 Point?
My array of Points is declared as sf::VertexArray edges; but I don't see
any way to assign texture coordinates to "edges".
jerryd