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Messages - coral

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31
General discussions / SFML 1.3 and OS X
« on: September 20, 2008, 01:56:05 pm »
I don't know where it came from, i think i placed it there when the AL building wasn't working. However, i removed it and it works like a charm. Everything compiled and it's ready to go for OSX 10.5.5.

I will try to publish my Leopard builds here:
http://frittelan.se/code/sfmlosxbuild/index.php

Now it's time for some testing!

32
General discussions / SFML 1.3 and OS X
« on: September 20, 2008, 12:47:21 pm »
Nice, i updated my sources to yours and tried to build it again but ended up with a pile of errors:

Code: [Select]
   cd /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode
    /Developer/usr/bin/g++-4.0 -o /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/Debug/sfml-audio-d.framework/Versions/A/sfml-audio-d -L/Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/Debug -F/Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/Debug -filelist /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/SFML.build/Debug/sfml-audio.build/Objects-normal/i386/sfml-audio-d.LinkFileList -framework sfml-system-d -arch i386 -prebind -Wl,-single_module -compatibility_version 1 -current_version 1 -install_name @executable_path/../Frameworks/sfml-audio-d.framework/Versions/A/sfml-audio-d -dynamiclib /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/../../extlibs/libs-xcode/libsndfile.a -framework OpenAL
ld: warning in /Library/Frameworks//OpenAL.framework/OpenAL, file is not of required architecture
Undefined symbols:
  "_alGetListenerf", referenced from:
      sf::Listener::GetGlobalVolume()     in Listener.o
  "_alcCreateContext", referenced from:
      sf::priv::AudioDevice::AudioDevice()in AudioDevice.o
  "_alcCloseDevice", referenced from:
      sf::priv::AudioDevice::~AudioDevice()in AudioDevice.o
  "_alcCaptureOpenDevice", referenced from:
      sf::SoundRecorder::Start(unsigned int)in SoundRecorder.o
  "_alSourcePause", referenced from:
      sf::Sound::Pause()    in Sound.o
  "_alGetSourcef", referenced from:
      sf::Sound::GetVolume() constin Sound.o
      sf::Sound::GetPitch() constin Sound.o
      sf::Sound::GetMinDistance() constin Sound.o
      sf::Sound::GetAttenuation() constin Sound.o
      sf::Sound::GetPlayingOffset() constin Sound.o
  "_alGetSourcei", referenced from:
      sf::Sound::GetLoop() constin Sound.o
      sf::Sound::GetStatus() constin Sound.o
      sf::SoundStream::CleanUp()     in SoundStream.o
      sf::SoundStream::Run()     in SoundStream.o
  "_alcCaptureStop", referenced from:
      sf::SoundRecorder::CleanUp()     in SoundRecorder.o
  "_alGenBuffers", referenced from:
      sf::SoundBuffer::SoundBuffer()in SoundBuffer.o
      sf::SoundBuffer::SoundBuffer(sf::SoundBuffer const&)in SoundBuffer.o
      sf::SoundStream::Run()     in SoundStream.o
  "_alcDestroyContext", referenced from:
      sf::priv::AudioDevice::~AudioDevice()in AudioDevice.o
  "_alSourceQueueBuffers", referenced from:
      sf::SoundStream::FillAndPushBuffer(unsigned int)in SoundStream.o
  "_alDeleteBuffers", referenced from:
      sf::SoundBuffer::~SoundBuffer()in SoundBuffer.o
      sf::SoundBuffer::~SoundBuffer()in SoundBuffer.o
      sf::SoundStream::CleanUp()     in SoundStream.o
  "_alListenerf", referenced from:
      sf::Listener::SetGlobalVolume(float)in Listener.o
  "_alcMakeContextCurrent", referenced from:
      sf::priv::AudioDevice::AudioDevice()in AudioDevice.o
      sf::priv::AudioDevice::~AudioDevice()in AudioDevice.o
  "_alListener3f", referenced from:
      sf::Listener::SetPosition(float, float, float)in Listener.o
  "_alGetError", referenced from:
      sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in Listener.o
      sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in Sound.o
      sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in SoundBuffer.o
      sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in SoundStream.o
  "_alGetEnumValue", referenced from:
      sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
      sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
      sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
      sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
  "_alListenerfv", referenced from:
      sf::Listener::SetTarget(float, float, float)in Listener.o
  "_alGetBufferi", referenced from:
      sf::SoundBuffer::GetChannelsCount() const in SoundBuffer.o
      sf::SoundBuffer::GetSampleRate() const in SoundBuffer.o
      sf::SoundStream::Run()     in SoundStream.o
  "_alcIsExtensionPresent", referenced from:
      sf::SoundRecorder::CanCapture()      in SoundRecorder.o
  "_alcCaptureCloseDevice", referenced from:
      sf::SoundRecorder::CleanUp()     in SoundRecorder.o
  "_alcCaptureStart", referenced from:
      sf::SoundRecorder::Start(unsigned int)in SoundRecorder.o
  "_alcOpenDevice", referenced from:
      sf::priv::AudioDevice::AudioDevice()in AudioDevice.o
  "_alSourcePlay", referenced from:
      sf::Sound::Play()    in Sound.o
  "_alSourcef", referenced from:
      sf::Sound::SetPitch(float)in Sound.o
      sf::Sound::SetVolume(float)in Sound.o
      sf::Sound::SetMinDistance(float)in Sound.o
      sf::Sound::SetAttenuation(float)in Sound.o
      sf::Sound::SetPlayingOffset(float)in Sound.o
      sf::Sound::Sound(sf::Sound const&)in Sound.o
      sf::Sound::Sound(sf::Sound const&)in Sound.o
      sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
      sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
  "_alSourcei", referenced from:
      sf::Sound::SetLoop(bool)in Sound.o
      sf::Sound::~Sound()in Sound.o
      sf::Sound::~Sound()in Sound.o
      sf::Sound::Sound(sf::Sound const&)in Sound.o
      sf::Sound::Sound(sf::Sound const&)in Sound.o
      sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
      sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
      sf::Sound::Sound()in Sound.o
      sf::Sound::SetBuffer(sf::SoundBuffer const&)in Sound.o
  "_alGetListener3f", referenced from:
      sf::Listener::GetPosition()     in Listener.o
  "_alSourceUnqueueBuffers", referenced from:
      sf::SoundStream::CleanUp()     in SoundStream.o
      sf::SoundStream::Run()     in SoundStream.o
  "_alcCaptureSamples", referenced from:
      sf::SoundRecorder::ProcessCapturedSamples()      in SoundRecorder.o
  "_alGenSources", referenced from:
      sf::Sound::Sound(sf::Sound const&)in Sound.o
      sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
      sf::Sound::Sound()in Sound.o
  "_alBufferData", referenced from:
      sf::SoundBuffer::Update(unsigned int, unsigned int)in SoundBuffer.o
      sf::SoundStream::FillAndPushBuffer(unsigned int)in SoundStream.o
  "_alcGetIntegerv", referenced from:
      sf::SoundRecorder::ProcessCapturedSamples()      in SoundRecorder.o
  "_alSource3f", referenced from:
      sf::Sound::SetPosition(float, float, float)in Sound.o
      sf::Sound::Sound(sf::Sound const&)in Sound.o
      sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
  "_alGetListenerfv", referenced from:
      sf::Listener::GetTarget()    in Listener.o
  "_alGetSource3f", referenced from:
      sf::Sound::GetPosition() constin Sound.o
  "_alDeleteSources", referenced from:
      sf::Sound::~Sound()in Sound.o
      sf::Sound::~Sound()in Sound.o
  "_alSourceStop", referenced from:
      sf::Sound::Stop()    in Sound.o
ld: symbol(s) not found
collect2: ld returned 1 exit status

33
General discussions / SFML 1.3 and OS X
« on: September 20, 2008, 12:19:46 pm »
Hey, just trying out to build it on Leopard again (10.5.5).

First problem: is the Malloc.h it's using, i'm not seeing a clear point in using this at all since stdlib.h takes care of what malloc.h was doing, it's sort of a deprecated header file.

But just to try i copied it into my build folder.

Second problem was this:
Code: [Select]
@executable_path/../Frameworks/sfml-audio-d.framework/Versions/A/sfml-audio-d -dynamiclib /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/../../extlibs/libs-xcode/libsndfile.a -framework OpenAL -lsndfile

ld: library not found for -lsndfile

collect2: ld returned 1 exit status


I am at this stage right now, aiming to solve it. Give me a tip or two!

34
Feature requests / Objective-C Binding?
« on: September 08, 2008, 05:20:43 pm »
Now that the OSX Cocoa port has reached a stage where it is near completion, isn't it time to make an Objective-C binding for us Cocoa developers?

35
General discussions / SFML 1.3 and OS X
« on: September 02, 2008, 11:08:47 am »
Hey, what are the exact problem's with Open AL OSX Backend?

36
General discussions / SFML 1.3 and OS X
« on: August 28, 2008, 07:48:52 pm »
Hey, i try to build it but it doesn't find the contents in the AL folder, is there som path you hard set in your xcode project?

37
General discussions / SFML 1.3 and OS X
« on: August 03, 2008, 03:04:19 pm »
Hey, just saw this, amazing!

Will try building the SVN source as fast as possible. SFML on mac will be fantastic!

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