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Graphics / Re: Double Buffering
« on: May 19, 2013, 06:19:57 pm »
SFML forum,
Some graphics libraries will automatically save the pixels behind a
sprite before it's moved and automatically replace those pixels after
the sprite is moved.
I will do some timing but I'm almost convinced the SFML method is as
fast as anything else.
Thanks for all the replies.
Jerryd
Some graphics libraries will automatically save the pixels behind a
sprite before it's moved and automatically replace those pixels after
the sprite is moved.
I will do some timing but I'm almost convinced the SFML method is as
fast as anything else.
Thanks for all the replies.
Jerryd