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Graphics / Possible memory leak
« on: February 29, 2012, 12:27:47 pm »
Its really weird, I did comment all my code by parts, just until i could narrow the leak down to one function..
Commenting those lines does solve it, and the code im running is as simple as it gets in my framework, nothing special is happening in it.
However a simple sfml snippet works..
I did have a Nvidia crash yesterday. In one of the runs when i was tracking the issue, the memory consumption increased suddenly by a few MB and i got a black screen. After that, I could see a error:
Nvidia graphics driver connection with the software was lost, therefore the application must be closed. (Something like this)
And then everything went back to normal..
I bet its related to initializing other libraries too, but I need more testing and I can't right this time
Commenting those lines does solve it, and the code im running is as simple as it gets in my framework, nothing special is happening in it.
However a simple sfml snippet works..
I did have a Nvidia crash yesterday. In one of the runs when i was tracking the issue, the memory consumption increased suddenly by a few MB and i got a black screen. After that, I could see a error:
Nvidia graphics driver connection with the software was lost, therefore the application must be closed. (Something like this)
And then everything went back to normal..
I bet its related to initializing other libraries too, but I need more testing and I can't right this time