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Messages - AF2013

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1
DotNet / Re: C# Documents and Tutorials SFML?
« on: March 07, 2014, 04:22:46 pm »
Can you please give me example of source example display image on screen for C# SMFL because for simple reason, I try to do in C# even thought there is lack of Documents for C# SMFL ! I dont want to learn C++ SMFL because I prefer C# better!

cheers

2
DotNet / Re: C# Documents and Tutorials SFML?
« on: March 07, 2014, 11:00:57 am »
That is shame because C# is easier than C++ as you can tell the different in coding wise!

3
DotNet / C# Documents and Tutorials SFML?
« on: March 06, 2014, 11:27:35 pm »
Hello Everyone,

I just download Visual Studio 2012 then SFML and to my surprise, I dont have messed about putting include files and Lib files folder like VS 2010 !! I just create a Project and I saw SFML then It installed and everythings done for me!

I am very happy when I just click run button to see what it does and it render Window with background Colours!

Now I want to know where I can learn C# SFML Documents and tutorials to help me speed up my programming :)

cheers

P.S. I hope I put in the right post in here as I need know where the C# SFML Documents and tutorials is :)

4
General / Window Applications?
« on: July 02, 2013, 12:46:06 am »
Hello everyone :)

I just starting doing SFML but I got stuck because I want window application instead of having console window that keep coming up every time I run the program

I get the error saying

WinMain must return a value

I am using Visual Studio express 2012

the code does work in Console Window but when I went to Project > SFML 2.0 Properties > Linker > System > Subsystem and I changed Console (/SUBSYSTEM:CONSOLE) TO Windows(/SUBSYSTEM:WINDOWS)

The code that I learn are blow

#include <SFML/Graphics.hpp>
#include <iostream>
#include <stdlib.h>
#include <ctime>

 
int main()
{

sf::RenderWindow Window(sf::VideoMode(800,600,32),"First SFML Game");

sf::Texture ptexture;
sf::Sprite playerImage;

if(!ptexture.loadFromFile("background.png"))
   std::cout << "Error could not load player image"<< std::endl;

playerImage.setTexture(ptexture);

sf::Vector2u Size(400,400);

Window.setSize(sf::Vector2u(400,400));
Window.setTitle("Coding Made Easy");
Window.setPosition(sf::Vector2i(200,100));


   while(Window.isOpen())
   {
      sf::Event Event;
       while(Window.pollEvent(Event))
   {
      if(Event.type==sf::Event::Closed)
         Window.close();
   }
    Window.clear(sf::Color(0, 255, 255));
   Window.draw(playerImage);
   Window.display();
}

}

Second Questions that does bugged me lots.....if you going start new applications and why does I have keep setting SFML every time i start my VS Express 2012.........Surely that Once I have setup SFML then it should stay there on every time i open the VS Express 2012 and do you know what I mean?

P.S. I just bought SFML Game Development book now on my Ipad :)


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