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Messages - HeliumPL

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1
Window / Re: Strange window.pollEvent(event) performance problem - Win 8.1
« on: November 19, 2013, 06:14:52 pm »
No, I don't. Even if I leave the loop empty, the problem occurs. If I delete it - it's fixed.

2
Window / Re: Strange window.pollEvent(event) performance problem - Win 8.1
« on: November 17, 2013, 06:20:08 pm »
I have no gamepad/joystick and my game doesn't support it ;)

3
Window / Strange window.pollEvent(event) performance problem - Win 8.1
« on: November 17, 2013, 05:27:16 pm »
Hi!

Sometimes when I run my game it freezes for about ~200 ms every ~600 ms. Deleting
while (window.pollEvent(event))
fixes the problem. The problem isn't present everytime. Sometimes when I run my game it works normal. If the problem appears I usually run the game(or any other SFML application!) as administrator and this fixes the problem.

My system is Windows 8.1 Pro and I use Visual Studio 2013 for Windows Desktop.

Sorry for bad english!  ;D

4
General / Error while closing program
« on: July 04, 2013, 11:02:46 pm »
Hi!
I've made a simple function in SFML 2.0 to write some text on screen:
Code: [Select]
sf::Text txt(char* text, int size, sf::Color color, int x, int y)
{
sf::Text txt;
txt.setFont(font);
txt.setString(text);
txt.setCharacterSize(size);
txt.setColor(color);
txt.setPosition(x, y);

return txt;
}
Of course it's displayed this way:
Code: [Select]
window.draw(txt("text", 12, sf::Color::White, 0, 0));
It's causing program to crash while it's closing:
Quote
Unhandled exception at 0x76fb59a6 in Offensive.exe: 0xC0000005: Access violation reading location 0xfeeefef6.

I know that I made a stupid mistake  ;D Please help me :)

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anything