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Feature requests / Re: Add Compute Shaders Support
« on: July 16, 2016, 05:25:43 pm »
There is a high chance that i'll do a modified version of sf::Shader, because i love SFML and all of its resources/content, it will probably take time because actually i'm developing a big project (game) but i will probably try to use Compute Shaders in it, it will be a 2D game but i love algorithmic complexity so i will try to implement a nice procedural map generation, with chunks loading system etc, and to fast up things i want to use Compute Shaders(i know this is totally overkilled but anyway i will use these concepts in future projects).
My Game won't be open source (even if it is made of open-source only libraries and projects) but i will post to libraries authors all of my modifications if i do so.
Forgive my mistakes, i am french.
My Game won't be open source (even if it is made of open-source only libraries and projects) but i will post to libraries authors all of my modifications if i do so.
Forgive my mistakes, i am french.