Hi,
I'm here to present you one of my game, Exploration Craft.
So basically it's a
crappy clone of Minecraft. You can place block in an infinite 3D world. A multiplayer is available but the servers cost was too high so I closed them.
Origin of the project : Exactly one year ago, I started to toy with Perlin noise, simplex... during a school project, then I decided to render the result with OpenGL, which lead iteration after iteration to Exploration Craft.
Even though this project has nothing original, it's been a cool experience because I learned and improved a lot with Opengl/Shader, Networking... But also got some experience with marketing and how to get noticed on the mobile market.
Technologies :The game uses a little cross platform engine on top of OpenGL I developed in C++ with some Java and some Obj-c. For the library, I use SFML for managing the window and events on desktop platform and enet for the network. The physic is really basic, so I made a custom "physic engine".
It's compatible on Android, Ios, Win, Linux.
GamePlay VideoOld gif :After exactly one year, the development is done and I'm going to start a new project soon. But I will keep to maintain the game as long as people play it, with small features.
Download