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Messages - KruSuPhy

Pages: [1]
1
General / Re: unknown project crash?
« on: August 24, 2013, 10:05:24 pm »
I mean, yeah, I'll try it. It just doesn't make any since because I didn't have any problems on my other project.

2
General / Re: unknown project crash?
« on: August 24, 2013, 06:11:03 pm »
but i'm supposed to use the version that matches the file that I have in my MinGW/bin folder, right? I don't have the SLJL file in there, it's the libgcc_s_dw2-1.dll. Should I download the SLJL version anyway?

3
General / Re: unknown project crash?
« on: August 24, 2013, 06:19:15 am »
bumpppp. still having the same problem. any ideas?  :-\

4
General / Re: unknown project crash?
« on: August 15, 2013, 04:23:08 am »
no, i've got the libgcc_s_dw2-1.dll in my MinGW/bin.

i dunno. i had another project that i was following the tutorial on and it was working fine. i just decided to start a new one to see if i could remember how to do it all. and i checked my code and stuff, it looked right to me. so i'm not sure why it just randomly doesn't want to work.

EDIT: Okay, so i'm able to recreate the error. I erased all of my files in the same project and wrote this:
Code: [Select]
#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>

int main()
{
    sf::Window window(sf::VideoMode(800,600), "Window");

    while (window.isOpen())
    {
        sf::Event event;
        while (window.pollEvent(event))
        {
            if (event.type == sf::Event::Closed)
                window.close();
        }

        window.display();
    }

    return 0;
}

and this works fine. i mean, it's just a blank window, but it works fine.

However, when I changed it to sf::RenderWindow and added window.clear();, as such:
Code: [Select]
#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>

int main()
{
    sf::RenderWindow window(sf::VideoMode(800,600), "Window");

    while (window.isOpen())
    {
        sf::Event event;
        while (window.pollEvent(event))
        {
            if (event.type == sf::Event::Closed)
                window.close();
        }

        window.clear();
        window.display();
    }

    return 0;
}
the same "blah blah has stopped working" error happens. I don't know if that helps at all, honestly, but I figured i'd try something and it ended up just giving me the same error.

5
General / Re: unknown project crash?
« on: August 13, 2013, 11:14:48 pm »
I downloaded GCC 4.7 MinGW (DW2) - 32 bits.

6
General / Re: unknown project crash?
« on: August 13, 2013, 11:11:30 am »
GNU GCC Compiler(C::B Default), Windows 8, and SFML 2.1. The thing is, it was working fine earlier. There's some sort of problem with window.clear(); because I commented it out and the program worked. It's got some problem with the clear, i guess.

And thanks for the tip about the font!

7
General / unknown project crash?
« on: August 13, 2013, 10:20:57 am »
This keeps crashing for some reason, and I can't figure out why. I keep getting the "so-and-so.exe has stopped working" error.
        int maxTilesX = 24;
        int maxTilesY = 12;
        sf::RenderWindow window(sf::VideoMode(maxTilesX * 32, maxTilesY * 32), "Game");

        while (window.isOpen())
        {
            sf::Event event;

            while (window.pollEvent(event))
            {
                if (event.type == sf::Event::Closed)
                {
                    window.close();
                }
            }

            sf::Font font;
            sf::Text text;
            if (!font.loadFromFile("arial.ttf"))
            {

            }

            text.setFont(font);
            text.setCharacterSize(24);
            text.setColor(sf::Color::Black);
            text.setString("Hello World!");

            window.clear(sf::Color::White);
            window.draw(text);
            window.display();


        }

        return 0;

Pages: [1]