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« on: April 17, 2009, 12:24:42 am »
I've been using the Window , Graphics and System libraries in release mode for a few days now creating and manipulating sprites to make a simple game.
However I am unable to get the debug version of the llibraries working giving me some debugging problems obviously.
I've tried all the methods in the tutorial and for the release mode I have
sfml-system-s.lib sfml-graphics-s.lib sfml-window-s.lib in the linker settings addtional dependencies option. which works fine.
But moving onto debug mode I change to the debug libraries which are
sfml-system-s-d.lib sfml-graphics-s-d.lib sfml-window-s-d.lib.
But its having none of it. I'm sure its something silly I've missed sorry if thats the case.
I'm using VS 2008 and I know the tutorial for setting up SFML on VS was based on using 2005. Is there anything else needed to get it to work in debug mode with VS2008?
This is also on Vista if that makes a difference.
Thanks for any help