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General discussions / Re: Android/iOS "Soon"
« on: October 13, 2013, 01:12:52 am »
How does something like SFML become available for IOS exactly? I've never done any IOS programming, but looking over it, it looks like it uses Objective C, which on a quick glance looks entirely different than C++. It also seems to use its own libraries and emulators to dump out the IOS executable. Is SFML just being ported to Obj C and will be a simple add-on into XCode or something? How cross platform compatible would the code even be for current projects?
Just trying to wrap my head around how that entire process works.
Just trying to wrap my head around how that entire process works.