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General / SFML with OpenGL
« on: September 03, 2009, 01:09:07 am »
I read this tut but still that wasnt what I meant.
Look at this code:
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=01
it's alott of code just to create a blank window with some error handling.
and on the sfml tut with Ogl it took something like 6 commands to create this window.
So i want to know what SFML already does for me in OpenGL so i know what i need to really learn about OpenGL
Look at this code:
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=01
it's alott of code just to create a blank window with some error handling.
and on the sfml tut with Ogl it took something like 6 commands to create this window.
So i want to know what SFML already does for me in OpenGL so i know what i need to really learn about OpenGL