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« on: October 27, 2013, 09:04:14 pm »
Hey there. I've been using C++ for a while now, but have only recently got into game development with SFML. I plan to develop a game for non-commercial use ( just for experience ) My target is to make a game like Prison Architect and Faster than Light. Both of these have a birdseye tilemap. So my question is how would I go about creating this? I know this is a very open question and I apologize in advance. All I really want to know is how to create a birdseye tile map ( With each type of tile able to contain individual properties, like strength or speed when walked over ) and, if it's possible, to have the user able to edit the map. Like in prison architect. This may be out of a beginners reach. If it is, please tell me. Any feedback will be appreciated.
Thanks in advance...