1
Graphics / Re: Weird crash when drawing sprite
« on: November 28, 2013, 02:57:25 am »
Wait wth, the code must've been switched with something else while I was working on the minimal version. Anyway, the OS is Windows 7 x64 Professional, and the code is compiled with Microsoft Visual Studio 2012 Ultimate. The program crashes with this message "R6025 - pure virtual function call" and three buttons: "Break", "Retry" and "Ignore". When I press "Break" the debugger gives some obscure file which differs from time to time.
Anyway, I updated the minimal version above with what I have open in Visual Studio right now.
Edit:
Interesting update. This morning I tested it again, and it didn't crash, but later on the day it came back again. So the last hour I've been wondering what could cause this. The only constant is that I also happen to have the PSX emulator running in the background when it crashes. Could be some memory issues with either one.
Anyway, I updated the minimal version above with what I have open in Visual Studio right now.
Edit:
Interesting update. This morning I tested it again, and it didn't crash, but later on the day it came back again. So the last hour I've been wondering what could cause this. The only constant is that I also happen to have the PSX emulator running in the background when it crashes. Could be some memory issues with either one.