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DotNet / Exception while loading SoundBuffer with SFML.net
« on: March 21, 2015, 06:57:35 am »
Hi,
I've created a C# project with Windows Forms and when I'm loading a SoundBuffer with its constructor, the program returns a BadImageException. I've tried changing the build mode to x86 and make sure I had the 32bit DLLs, but it fails anyway. Although, it works with x64, but I want my program to work on 32bit systems as well.
Is this a problem in SFML.Net bindings or in my project?
Thanks for your help.
Khepri
I've created a C# project with Windows Forms and when I'm loading a SoundBuffer with its constructor, the program returns a BadImageException. I've tried changing the build mode to x86 and make sure I had the 32bit DLLs, but it fails anyway. Although, it works with x64, but I want my program to work on 32bit systems as well.
Is this a problem in SFML.Net bindings or in my project?
Thanks for your help.
Khepri