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Graphics / Re: sfml2.0-rc pushStates/poStates crash (with Horde3d)
« on: December 20, 2013, 12:07:14 pm »
The above fix works and have been tested on Windows Xp and Linux Mint 16.
However I am not sure where to report the bug/fix? Should I submit a pull request that add glClientActiveTexture to sf::RenderTarget::resetGLStates or should I report it on the Horde3D issue tracker?
However I am not sure where to report the bug/fix? Should I submit a pull request that add glClientActiveTexture to sf::RenderTarget::resetGLStates or should I report it on the Horde3D issue tracker?