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Graphics / Re: Infinitely repeated tile as background sprite
« on: February 11, 2014, 08:05:58 pm »
If I understand correctly, you just need infinite tiling, for which you could emulate by simply having the tiled object larger than the screen, and using a subRect that once the end of the object is found, it loops back to the beginning, kind of like how people emulate toroidal topology, if you understand what I'm saying. Hope this helps a bit