1
SFML projects / Re: School management simulator
« on: June 16, 2014, 08:42:21 pm »
Hello everyone.
A lot of time pasted since my last update. The reason was exams. From now, updates will be comming out more frequently.
So, here is changelog:
*day-night cycle. Time is passing very fast right now. Probably will be slowed a bit. You can place lamps to light up the area.
*room system. Only one room type right now. You should first create a room and then expand it as you want. You cant connect rooms or disconnect them. And you only can fully remove a room. I will see about what can I do about these things.
*something, that look like a gameplay! Everyday at 8am a Bus with 8 pupils comes. To teach them, you need to build classrooms. To do that, you need to create a classroom room, put teacher desk inside and hire a teacher. Every classroom can teach only 4 pupils, so you need to build 2 of them. You get 10$ for every hour of teaching of 1 pupil. They are just standing near teacher desk right now, but it will be improved.
*simply economic system. Some stuff costs money. Worker costs 5$ per hour. Teacher costs 10$ per hour. You get money by teaching.
Here are some screens:
Some stuff I would like to implement next:
Shedule. Pupils shouldnt study all day. 2-3 lessons every day with rests in between
Better gui. I would like to implement listboxes, chatboxes and maybe child windows
Better ai. Workers should walk around if they dont have anything to do. Teachers too. Maybe try to implement smoother movement.
Saves? Main menu? Options?
Download new version here (or from first post):
https://dl.dropboxusercontent.com/u/27482836/game.rar
A lot of time pasted since my last update. The reason was exams. From now, updates will be comming out more frequently.
So, here is changelog:
*day-night cycle. Time is passing very fast right now. Probably will be slowed a bit. You can place lamps to light up the area.
*room system. Only one room type right now. You should first create a room and then expand it as you want. You cant connect rooms or disconnect them. And you only can fully remove a room. I will see about what can I do about these things.
*something, that look like a gameplay! Everyday at 8am a Bus with 8 pupils comes. To teach them, you need to build classrooms. To do that, you need to create a classroom room, put teacher desk inside and hire a teacher. Every classroom can teach only 4 pupils, so you need to build 2 of them. You get 10$ for every hour of teaching of 1 pupil. They are just standing near teacher desk right now, but it will be improved.
*simply economic system. Some stuff costs money. Worker costs 5$ per hour. Teacher costs 10$ per hour. You get money by teaching.
Here are some screens:
(click to show/hide)
Some stuff I would like to implement next:
Shedule. Pupils shouldnt study all day. 2-3 lessons every day with rests in between
Better gui. I would like to implement listboxes, chatboxes and maybe child windows
Better ai. Workers should walk around if they dont have anything to do. Teachers too. Maybe try to implement smoother movement.
Saves? Main menu? Options?
Download new version here (or from first post):
https://dl.dropboxusercontent.com/u/27482836/game.rar