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Messages - coogison

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DotNet / Re: Request help with getting sound from resources
« on: January 27, 2014, 11:15:13 pm »
Thank yuo all for pointing me to the right direction. But problem was somewhere else.

I didnt copy all sounds dll-s into application directory, and because i encountered this strange behaviour during application initalization it was a bit ungly to solve it out. (hidden error message)

2
DotNet / Request help with getting sound from resources
« on: January 27, 2014, 09:01:33 pm »
Hello, i wrote small unit which allows me to create textures, sounds and fonts i am using in my small application.

Fonts and Images working fine like this examples (its not the best way probably, but it works :))

    public static class Constants
    {
        // fonts
        public static Font textFont = GetFont("frquad");  

        public static Font GetFont(String AResourceName)
        {
            byte[] bytes = (byte[])Properties.Resources.ResourceManager.GetObject(AResourceName);
            MemoryStream str = new MemoryStream();
            BinaryWriter writer = new BinaryWriter(str);
            writer.Write(bytes);
            str.Position = 0;
            return new Font(str);
        }
    }

.... but i cant load sound in a similar way. All the time i failed creating SoundBuffer from stream which i want to load from resources.

Any help appreciated.

Thanks a lot,

coogison

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