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SFML projects / Re: Screenshot Thread
« on: March 12, 2025, 06:23:07 pm »
I recently decided to push myself to see how much I could get out of my own knowledge of raw OpenGL (it's not much!) within SFML. Along the way, I factored it into a library and ended up arranging it so its use is very similar to SFML's graphics module.
Note that this is all done with SFML and only the OpenGL that is included by SFML's headers. No other external library (even any OpenGL) was included.


Here's a screen recording of the full test scene!
Note that this "library" is just a personal test. It isn't being developed for public use; at least, not yet...
It also acts as a kind of "proof of concept" of what SFML 3D might have looked like.
Note that this is all done with SFML and only the OpenGL that is included by SFML's headers. No other external library (even any OpenGL) was included.


Here's a screen recording of the full test scene!

Note that this "library" is just a personal test. It isn't being developed for public use; at least, not yet...
It also acts as a kind of "proof of concept" of what SFML 3D might have looked like.