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General discussions / Re: Android and iOS ports available for testing
« on: February 14, 2014, 10:04:16 pm »try this patch
Window/EGLContext.cpp: line 86:
- EGLint attrib_list[] = { EGL_NONE };
+ EGLint attrib_list[] = { EGL_WIDTH,1,EGL_HEIGHT,1,EGL_NONE };
This was the key for me to get the example project working. Thanks!