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Messages - XKY

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1
D / setRepeated() is not work. :/
« on: May 25, 2015, 01:42:29 pm »
Hello. ;D
I just got a problem when i copied a example code of  'SFML Essentials(38 page)' like this:

import derelict.sfml2.window;
import derelict.sfml2.graphics;
import derelict.sfml2.system;

void main(){
        DerelictSFML2Window.load();
        DerelictSFML2Graphics.load();
        DerelictSFML2System.load();
       
        sfVideoMode videoMode = {640, 480, 32};
        sfRenderWindow* window = sfRenderWindow_create( videoMode, "The title", sfClose, null );
       
        sfTexture* texture = sfTexture_createFromFile( "tile.png", null );
        //Set the texture in repeat mode
        sfTexture_setRepeated( texture, sfTrue );
       
        sfRectangleShape* rectShape = sfRectangleShape_create();
        sfRectangleShape_setSize( rectShape, sfVector2f( 128*3, 221*2 ) );
        //Bigger texture rectangle than the size of the texture
        sfRectangleShape_setTextureRect( rectShape, sfIntRect(0, 0, 128*3, 221*2) );
       
        sfRectangleShape_setTexture( rectShape, texture, sfTrue );
       
        while( sfRenderWindow_isOpen(window) ){
                sfEvent event;
                while( sfRenderWindow_pollEvent(window, &event) ){
                        if( event.type == sfEvtClosed ){ sfRenderWindow_close( window ); }
                        sfRenderWindow_clear( window, sfWhite );
                        sfRenderWindow_drawRectangleShape( window, rectShape, null );
                        sfRenderWindow_display( window );
                }
        }
}

yes. it's used Derelict-SFML. Execute is well, but not work tile repeated.
I don't know why. Is any problem with my code? reply please..
thanks. :)

2
D / Re: dub tutorial - compile error..
« on: February 20, 2014, 08:13:02 am »
Hi there!

It looks like there might be an issue or two with the 32bit pre-built binaries I put up. Try building from scratch, or wait a couple of days for me to get some newer ones while I get back into the groove of working on the library again.



Thanks for answer! I will try compile it. :)

Regards,

3
D / dub tutorial - compile error..
« on: February 16, 2014, 09:20:57 am »
Hello!

When i did this tutorial(https://github.com/Jebbs/DSFML/wiki/Building-Your-First-DSFML-Program%28DUB%29), i got some errors.

Quote
/home/xky/project/D/SFML//libdsfml-graphics.so: undefined reference to `std::basic_istream<char, std::char_traits<char> >::seekg(long, std::_Ios_Seekdir)'
/home/xky/project/D/SFML//libdsfml-graphics.so: undefined reference to `std::basic_streambuf<char, std::char_traits<char> >::seekoff(long, std::_Ios_Seekdir, std::_Ios_Openmode)'
/home/xky/project/D/SFML//libdsfml-graphics.so: undefined reference to `clock_gettime@GLIBC_2.17'
collect2: ld returned 1 exit status
--- errorlevel 1
Error: Link command failed with exit code 1

and package.json is here.
Quote
{
   "name": "dsfml-test",
   "description": "A minimal D application.",
   "copyright": "Copyright © 2014, xky",
   "authors": ["xky"],
   "lflags" : ["-L/home/xky/project/D/SFML/"],
   "dependencies": {
      "dsfml:graphics": "~master",
   }
}

I used Xubuntu12 x86.. Did I make a mistake?

Thanks.

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