1
General / Re: Problems with ctime when including Audio
« on: February 17, 2014, 04:28:33 am »
No worries if you haven't seen this before. We're going to put our heads together tomorrow at scrum. Will post solution if we find one.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Quotewe can get the thing to build if we first create a new project with only SFML and then import the rest of our codeWhy not just do that then?
However, I'd try:
std::clock_t time
Would help next time if you posted some code