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SFML projects / Re: Witch Blast (dungeon crawl shooter)
« on: February 23, 2016, 05:34:07 pm »
Hi everybody!
I'd be really glad to have a v1 release some day.
And as Ruck said, you can look at the code
Cirrus Minor, you haven't made any changes to the dev branch in a month! Are you giving up on Witch Blast?I had to make a "pause" in my projects but now, I will try to go on with Witch Blast.
I'd be really glad to have a v1 release some day.
Quote from: subconsciousbias
How did you do save/load games? Can you go into detail?I don't use serialisation, I'm saving information about the current state of the game and the player (which level, how many gold coins, HP, etc...), the map of the level, and each room (room type, tilemap, items, blood particles, etc...
And as Ruck said, you can look at the code