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Messages - dleanjeanz

Pages: [1]
1
Graphics / Re: Drawing stuff
« on: May 19, 2014, 06:40:10 am »
OK. Thanks

2
Graphics / Re: Drawing stuff
« on: May 18, 2014, 06:18:11 pm »
Hey, is it possible to make a rectangle shaped texture/image become parallelogram shaped?

3
Graphics / Re: Drawing stuff
« on: May 11, 2014, 12:40:55 pm »
Would you mind drawing an isosceles triangle with an initial vertex point? I don't know anything about the er... trigonometry. Thanks. :D

4
Graphics / Drawing stuff
« on: May 11, 2014, 11:35:31 am »
How do you draw an isosceles triangle with the vertex angle of some specific angle (like 85º, 80º or 70º)?
What is the highest anti-aliasing level?

New question:
How do you put sf::CircleShape into a sf::Sprite?

To put something into a sf::Sprite, I have to use a texture. And to put something in the texture, I have to load an image. I have no idea how to do this.

5
General / Re: SFML VS13 Entry Point Not Found
« on: April 19, 2014, 11:40:29 am »
Of course I was just configured it so (ADDED:as to get the output at the bottom of cmake after configuring.) I didn't press Generate 'cause I've been trying generating and opening the solution again and again

And the IDE didn't say anything when I open the solution. In the Solution Explorer showed as in the picture I uploaded before in this topic and some misc. things generated by cmake (INSTALL, ZERO_CHECK, ALL_BUILD)

If you can't the solve the problem, I'll be OK using the dynamic librabries

6
General / Re: SFML VS13 Entry Point Not Found
« on: April 19, 2014, 09:18:26 am »
My cmake version is 2.8.12.2
Using Qt 4.6.2
This what I've got at the bottom of cmake when configured SFML with VS12 generator: http://goo.gl/ivxzSW
The Visual Studio 2013 IDE showed up like this after I opened the SFML solution: http://goo.gl/qDFsAK
No error message at all

7
General / Re: SFML VS13 Entry Point Not Found
« on: April 18, 2014, 03:43:13 pm »
It simply looks like this after I double clicked the 'SFML.sln' solution: http://goo.gl/qDFsAK
But at least, I copied these header files and linked those libs, compiled those lines of code in SFML and VS tutorial, and it worked.

8
General / Re: SFML VS13 Entry Point Not Found
« on: April 18, 2014, 12:58:12 pm »
I've been compiling SFML 2.1 with VS13. I've already compiled the dynamic libraries. But when I was compiling the static libs, some of the libraries could not be loaded when I opened the solution. Only sfml-main and sfml-system could be loaded. What now?

9
General / Re: SFML VS13 Entry Point Not Found
« on: April 18, 2014, 08:36:34 am »
I've been recompling SFML 2.1 with the instructions on this site: http://sfml-dev.org/tutorials/2.1/compile-with-cmake.php
I chosen the generator as 'Visual Studio 12'. When I configured it, a message box shown up said: 'Error in configuration process, project files may be invalid'
And the textbox at the bottom said:
'CMake Error: The source directory "D:/SFML-2.1" does not appear to contain CMakeLists.txt.
Specify --help for usage, or press the help button on the CMake GUI.'
Any ideas?

10
General / Re: SFML VS13 Entry Point Not Found
« on: April 17, 2014, 06:21:25 pm »
Thanks guys. I've tried Xornand's solution but a error appeared while building:
'error LNK2019: unresolved external symbol _WinMain@16 referenced in function _tmainCRTStartup'
File: MSVCRTD.lib(crtexew.obj)

11
General / SFML VS13 Entry Point Not Found
« on: April 17, 2014, 01:47:00 pm »
This is my code:

#include <iostream>
#include <SFML\Window.hpp>
#include <SFML\Graphics.hpp>

int main() {
        sf::Window Window(sf::VideoMode(800, 600), "SFML Window");

        while (Window.isOpen()) {
                sf::Event Event;
                while (Window.pollEvent(Event)) {
                        if (Event.type == sf::Event::Closed)
                                Window.close();
                }
        }
       
        return 0;
}
 


When I ran it, a console window and a message box showed up, said:
"The procedure entry point
?Init@locale@std@@CAPAV_Locimp@12@_N@Z could not be
located in the dynamic link librabry MSVCRP110D.dll"

like in the picture: http://goo.gl/pnhDNd

Pages: [1]
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